Learn How to Use Casual Game Lighting for UE5
Casual Game Lighting is a material function with a collection of lighting features, made for developers and artists who want to make casual (or hyper casual) mobile games.
Casual Game Lighting is a material function with a collection of lighting features, made for developers and artists who want to make casual (or hyper casual) mobile games.
In this tutorial we will learn how to create a fake hole in the ground, a hole that actually doesn’t exit physically in the mesh but it function as a hole !
Back in the old days PSX games had a shaky and wobbly effect of vertices, this unwanted effect is caused by the lack of floating point precision. In this tutorial you will learn how to create similar effect.